Tag Archives: networks

free network // network meeting

What is RC

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http://boum.no-ip.com/gmap/gmap.php

Reseau Citoyen is a Brussels project for a user-run wireless network via wi-fi. RC has an ideological approach in putting up a free and open network and is run on a voluntary basis.
The volunteers/developers provide the technological expertise and in a collaborative spirit make it available to the inhabitants of Brussels.

RC was initiated in 2000 by Yvan Markoff, Jean-Charles de Longueville (less active now in RC due to a law case) and Marie Anne; and was setup to develop a longterm cooperation/communication project for Africa (called bombolong).
At that time, mesh networking was relatively new.

A Meshnetwork
Mesh networking is a way to route data, voice and instructions between nodes. It allows for continuous connections and reconfiguration around broken or blocked paths by ‘hopping’ from node to node until the destination is reached.
Mesh networks differ from other networks in that the component parts can all connect to each other via multiple hops, and they generally are not mobile. Mesh networks can be seen as one type of ad hoc network.
Mesh networks are self-healing: the network can still operate even when a node breaks down or a connection goes bad. As a result, a very reliable network is formed.
(decentralised: http://en.wikipedia.org/wiki/Mesh_network)
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so-on talks with Akihiro Kubota

You define yourself as a digital materialist. Can you explain what you mean by this, and what is your artistic background.

Digital materialism is the fundamental concept for my audio-visual work: installations and performances. I see the digital computer not as a tool, but as a raw material for generating artworks, similar to stone, wood, iron and so on.
In a digital computer you have huge clusters of numbers, such as files and data. These numbers have no forms, and in order to perceptualize them we need to transform the numbers into sound, images, text, and so on. The important point is how to perceptualize the numbers inside the computer, how we transform them into their perceptual form. That is the basic approach for creating art.
People often say it is very important how to digitize something, but i think the most important point is how to perceptualize the digital itself. The raw material is only numbers, without any form, and the way we transform this raw materials into a perceptual form is the basic approach of my digital work.

Do you mean by this that an artist should see from start beyond the numbers a certain form of audio and visuals?

What is the starting point? The starting point are the numbers, not the physical world. Starting from the digital domain is the most important approach for the digital materialist. These numbers are some kind of conceptual material and than they transform into a concrete form.
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